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The M.Ed. in Learning Design & Technology

 is a 33-credit hour degree program for those pursuing learning, design and technology credentials as preparation for leadership and curriculum design in the Training and Development field.

Program Courses & Requirements

This concentration is for instructional technology personnel who wish to do training and development in corporate, higher education, government, and military.

Topics in instructional Tehnology

Variable topics in Learning, Design and Technology. May be repeated for credit with change of topic and permission of department.

Foundations of Learning, Design and Technology

Contemporary issues and historical development of learning, design, and technology. An overview of learning theory, analysis and design of learning environments, instructional design models, technology innovations, and factors affecting the use of technology for learning.

Instructional Design​

Instructional analysis, design and evaluation principles and practices; gaining practical experience applying theoretical understandings of instructional design principles and processes such as goal and task analysis, learner and context analysis, instructional strategies, selection and development of instructional materials, and formative and summative evaluation

6121

Advanced Instructional Design​

Advanced instructional design techniques. Students create instructional materials and learning environments using a variety of systems approaches

6130

Instructional Multimedia Development

Planning, developing and evaluating instructional multimedia products based on learning principles and research-based best practices

RSCH 6101

Research UNCC

​The examination of how people learn in a variety of instructional settings. The characteristics of the different learners will be examined. Students investigate several learning theories to inform better instructional design decisions.

6491

Internship in Learning, Design and Technology

Application of knowledge and skills in Learning, Design and Technology so as to create appropriate applications of processes and technologies to improve learning and performance.

6170

Human Performance Technology

This course provides an introduction to the field of human performance technology. It examines the basic concepts and principles of human performance technology, human performance system models, and various approaches to solving human performance problems. In-depth analysis of performance improvement interventions and their implementation within organizations is emphasized.

6160

Designing Learning Systems with Simulation and Game Technology.

​Educational game and simulation technology learning systems. Students examine principles of game and simulation design, and current research addressing the integration and use of games and simulations in education settings. Emphasis placed on the use of instructional design principles to identify quality characteristics of digital games and simulations, and direct the design and development of these technologies for integration in to instructional content. Differentiated assignments provided for doctoral students.

6145

Visual Design of Instructional Products

​Planning, developing, and evaluating instructional print and electronic products based on learning principles and research-based best practices. Doctoral students will be provided a differentiated assignment to research on visual design.

6492

Capstone Project in Learning, Design and Technology

​Continued application of knowledge and skills in Learning, Design and Technology and development of the capstone project to create appropriate applications of processes and technologies to improve learning and performance

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